Wednesday 13 January 2010

proposal of a starting point

After having read Steven Connor's text "playstations", and a bit about "psychogeographies", and after all these discussions that we have had, I was thinking that we would be legitimised to use a game as a transformative practice, but we would need to insert more levels of transformation. (Also it could be fun...) A game transforms its nature as it is played, when the players need or feel like setting new rules or reinvent some of them. Our theory can be applied here also in the sense that the game acquires its own autonomy(!!) as a process that depends only on the mood of its players at a given moment. I was thinking specifically of what happens in games like charades or "mime it down the alley" where the players have to act objects, concepts, film titles etc. Apart from the obvious transformation through acting, from my experience, these games can also transform the aesthetic images that we relate to the concepts/words /situations we are trying to act to each other. FOR EXAMPLE, when someone has to act "pride and prejudice" and you are in his team and you know the movie that his is trying to act, then you get a new perspective of how one could act it and if you have to act the same thing, in another game session for example, your aesthetic ideas of the film title will have been transformed and you will have incorporated parts or elements of his acting in yours now. Or, in "mime it down the alley", for example starting with freedom, the message/concept/movie title is acted through the line of players and usually takes other forms until it has been totally changed. If we filmed all the different stages where for example one's acting of freedom becomes the next one's acting of escaping and so on, then the explanation among the players of what they really acted, and if we filmed several game sessions and then edit all that in a good way, we can make a video of a game as a transformation of itself, of the concepts communicated and of the players' aesthetic images, and thus, acting manners for various concepts.

No comments:

Post a Comment